Arbitheon

The most realistic land and town generator out there. And an epic fantasy you can read before anyone else.

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Map making

Carvographer

Taik's Wharf and Bazaar, drawn by Carvographer

The most realistic land and town generator available. Carvographer raises the land first, its coasts, rivers and hills. It takes into account bedrock, river silting, climate and elevation, and builds your city how you want it. And that city is built the way real towns grew: wharves along the water, piers as long as the water depth supports, streets where people would walk them, every roof style based on local resources. And we're just getting started.

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Adult epic fantasy · The Apotheotic Epochs · Book One

Resurgent Spirit

The blood of the gods pumps once more.

The giants who come in answer bear a debt older than history and a design indifferent to the survival of the world.

Laimon, a towering figure, skin of night, black of armor, and eyes burning blue, arrives at a common village – overstrong, overstrange, aims unspoken.

Vekt, ten-foot and ivory-skinned, returning from out of the oldest legends, raises the land

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Resurgent Spirit

The blood of the gods pumps once more.

The giants who come in answer bear a debt older than history and a design indifferent to the survival of the world.

Laimon, a towering figure, skin of night, black of armor, and eyes burning blue, arrives at a common village – overstrong, overstrange, aims unspoken.

Vekt, ten-foot and ivory-skinned, returning from out of the oldest legends, raises the land to a purpose no one dares question.

A mind illimitable wakes alarmed. She casts her regard wide upon creation and finds:

The carefree thief shining like a lantern as she hunts her greatest prize, the eye of death, while the grave beckons.

The ogre yoke-lord losing his grip on a monstrous host vast enough to drown civilization, or just him.

The executioner whose axe-head slips its haft mid-swing and who takes his grievance to the gods.

And others. These... paragons, oblivious to her regard and their own peril, stand athwart the death of all.

Life will not yield. Must not yield. Ought not yield.

Resurgent Spirit · Chapter 1

Thieves and Turmoil

“Life is for living, do as you will. Only be sure to survive the doing. Stand well off the slimy slant to surcease.”

from the sayings of the Rangers of Kon, undated

She landed on one foot in the sewer tunnel, her other foot already reaching for the next step. She was running fast – finally in her element. She could have lost herself in the crowded market. Changed her appearance. But nothing beat pure flight. So many clever thieves were caught. Just run! Fast! With each step, her inner voice rang out in cadence with her and Zam's creed, Clever is caught, running is not.

Cle-ver-is-caught, turn the corner, run-ning-is-not. Her footsteps splashed the beat.

She heard shouts behind her, angry and shrill. The man and woman were calling for the watch with cries of "Thief! Thief!" Glancing down at the necklace she was holding, she wondered why – no watchman would be seen wearing something so dainty. She grinned to herself while gracefully taking Slipwreck Corner in a spray of muck and then sidling by the grate that often sluiced off the slurry from Yinko's tannery. Getting soaked in that nastiness was a mistake only ever made once.

Two turns later, she stopped and listened. The watch wouldn't chase her down here, she was sure. Unless the old couple were some grand nobs that had sway. Then they might. Never get her, of course. Sewers never favored the watch. Even she had to slightly stoop the whole way, and the tall men of the watch would have it far worse. She likely didn't need to keep running. And it was always good to find the Bastards with an air of indifference – reputation masked much in this game.

She didn't hear any pursuit. So, just some nobodies with money. Coin-warmers. Perfect. And if they didn't quite catch her face – and she doubted they did, as she would have been a flash before their eyes – they wouldn't be able to describe her, either. That was it done then, coins for her pouch once she got it to Finni.

She stuffed the necklace into the inside pocket of her breeches. The rest of her trip back to the Warren was leisurely – relative to Cagna, whom no one thought of as leisureful. She climbed out of the sewers up to Ratdrip Alley. Her boots attested the name, leaving a trail of slime. Smeared with tallow against the muck, though, they always kept her feet dry through the tunnels, except on rainy days.

There were people there, walking between the buildings, but if they noted her, they betrayed nothing. Eyes forward. That was the way. Common sight, this. She weaved between and through the press, out into the main street with the rest of the poor muckers trying to find a quick copper, and then down several streets, past the burgages of shops and tenements, to Clampers Way – another alley. Unless they'd moved, she'd find the Bastards here.

A few feet in, a lanky kid with a greasy mop was chewing on an apple – a pocked and unhealthy-looking apple. He was sitting on a three-legged stool too short for him. And on catching sight of her entering the alley, he popped up and barred her way, one arm stretched out lazily.

"What brings ya, Cag? Got something for me, do ya?"

"Oh, Barn... someday I'll have something for you." She blew him a kiss. "But I gotta see Finni. I got something for him today."

"Aw, he always gets it from ya, don' 'e?" He was looking down her lithe body appreciatively, resentfully, hopefully.

She suppressed a shudder. Good kid, but oh so foul. "Naw, I'm only yours, Barn. Can I see him?"

"Yeah, yeah, but one day, you and me... we goin' ta take on the town. I'll take you to the Inda, if you want. I'll have the money soon. Promise. Wha' ya say?"

She was already past him. She turned back and gave him a full and exaggerated look up and down. He puffed out his chest and stood up straight. "You'll need a bath, first." She giggled with affection in her voice. She left him standing there, pining.

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In the works

Adult epic fantasy · Four novels

The Apotheotic Epochs

In every age, the world has divided into tribes, looked across the distances between them, and named what it saw evil. They were not wrong. They were not right, either. The gods will attest: every thinking creature serves a principle, whether or not it can name that principle or hold troth to it. What the many call abomination is, to the other, merely how one lives. So take your ground. Fight for it. Only never tell yourself you are right — you have decided you cannot live alongside the other, and that is a different thing entirely.

Story collections · Between the novels

Taik's Wharf and Bazaar

They say that anything that moves in the world passes through Taik's Wharf and Bazaar. Want a laumbra's wings? Need a tsitseri's fangs like fabled Freschette's? Want an orca slave? You might have to seek out the underbelly of the city for that which feeds your darkest desires, but Taik's Wharf and Bazaar has it even when no one else does. This busy port town in the northern Eabliatic has it all. Come, traveler, find what you need!

Novella

Freschette, a Tsitseri of Old

Vekt's thorn. Vekt's most able ally. The explosive exposé that tells all.

Companion guide

The Coel Companion

Coel set down in reference form — its faiths, its powers, its geography, its beasts, and everything you need to immerse yourself in this world. Built in concert with the fiction, and thus consistent in the details.

Game system

Momentous, a Tabletop Roleplaying System

Yet another RPG rules system? To the abyss with that! Why?

Because I just don't like any of the ones I've played! They all have so many drawbacks and I don't think they need them. This new system presents innovations alongside things you already love. And, I think, a far better time.

The rules will be free, so nothing to pay for there. Content is the product, the worlds and adventures. Just with a different system in mind. At some point, I might create conversion tools for your favorite RPG, but to start with, I'll be targeting Momentous. Momentous: Fantasy brings it to Coel, and Momentous: Future will take it somewhere else entirely.

At the table, the referee is the Arbiter and the players are the Pantheon. Put them together to get the name of this site: Arbitheon.

The Enveldt: the eight-fold arrangement of Coel's gods