The most realistic land and town generator available. Carvographer raises the land first, its coasts, rivers and hills. It takes into account bedrock, river silting, climate and elevation, and builds your city how you want it. And that city is built the way real towns grew: wharves along the water, piers as long as the water depth supports, streets where people would walk them, every roof style based on local resources. And we're just getting started.
In every age, the world has divided into tribes, looked across the distances between them, and named what it saw evil. They were not wrong. They were not right, either. The gods will attest: every thinking creature serves a principle, whether or not it can name that principle or hold troth to it. What the many call abomination is, to the other, merely how one lives. So take your ground. Fight for it. Only never tell yourself you are right — you have decided you cannot live alongside the other, and that is a different thing entirely.
Story collections · Between the novels
Taik's Wharf and Bazaar
They say that anything that moves in the world passes through Taik's Wharf and Bazaar. Want a laumbra's wings? Need a tsitseri's fangs like fabled Freschette's? Want an orca slave? You might have to seek out the underbelly of the city for that which feeds your darkest desires, but Taik's Wharf and Bazaar has it even when no one else does. This busy port town in the northern Eabliatic has it all. Come, traveler, find what you need!
Novella
Freschette, a Tsitseri of Old
Vekt's thorn. Vekt's most able ally. The explosive exposé that tells all.
Companion guide
The Coel Companion
Coel set down in reference form — its faiths, its powers, its geography, its beasts, and everything you need to immerse yourself in this world. Built in concert with the fiction, and thus consistent in the details.
Game system
Momentous, a Tabletop Roleplaying System
Yet another RPG rules system? To the abyss with that! Why?
Because I just don't like any of the ones I've played! They all have so many drawbacks and I don't think they need them. This new system presents innovations alongside things you already love. And, I think, a far better time.
The rules will be free, so nothing to pay for there. Content is the product, the worlds and adventures. Just with a different system in mind. At some point, I might create conversion tools for your favorite RPG, but to start with, I'll be targeting Momentous. Momentous: Fantasy brings it to Coel, and Momentous: Future will take it somewhere else entirely.
At the table, the referee is the Arbiter and the players are the Pantheon. Put them together to get the name of this site: Arbitheon.